Plot Synopsis:
The Shadows Darken and the Truth is RevealedPage 1/2: Ghalin, Jaynna, Bulwark, Rima, Mirae, Dres and Praetorious awaken to find themselves far from where they had been seeming moments before. Companions make their entrances and are introduced. Casual conversation over the quality of sleep and the taste of the food ensues as they begin the tentative first introductions and the first hints of 'why are we here?' begin to filter into the conversation. Ghalin considers taking up a carreer as a monkey and goes climbing to explore their surroundings
Page 3/4: Mokato awakens to a group animatedly discussing their situation. Bulwark talks about the young woman hes trying to find. Rima talks about the dream that she had and has the brilllian idea to send Kree off scouting. Jaynna divulges the details of her departure. Mirae also confesses some of her past as well. Those who are talking and many who are listening discover that a young girl seems to be central to most of their stories. Kree on the other hand discovers their closest neighbours and just how unfriendly they really are.
Page 5/6: Dres decides to slip off into the trees untold to anyone else. Rima tells everyone whats happened to Kree and then they notice that Dres is missing. Several minutes are spend going over who saw him last and what weapons are best against werewolves. Ghalin hollers a warning into the trees which quickly brings Dres back to the firelight.
Page 7/8: Gerbill awakens to a group still puzzling over the fact that werewolves are outside their camp. Dres drops a pretty stone into Mirae's hands. The group is somewhat startled by the arrival of two of their hosts, a dwarf and a halfling. The dwarf offers to answer thir questions after the halfling leaves. Val'murss awakes to the first questions being asked by Bulwark. Ghalin feels the need to ask his question a little more physically than the rest and is rewarded with a flying lesson for his temerity.
Page 9/10: Others throw their question out at the dwarf. Kaland awakens to the barrage of questions being thrown around the camp. The first discovery that something odd has happened to both Denni and Hope arise. The dwarf waits patiently for all questions to come in before begining his answers, but during this the halfling returns with ill news. One of their companions has been captured and they leave to go and find him. Smith leaves a key with Bulwark and says that the cat will show him where to use it.
Page 11/12: The heros debate the information that the smith impart to them. Some volunteer their combat experience or lack therof. The subject of leaving begins to be bandied about. They quickly notice that something else is afoot as a new force imposes itself on the clearing. Strange fog and lights surround the camp. Ghalin puts hi foot down on the subject of leaving the stew pot behind. He tosses a flaming branch into the trees and then follows in in himself and the subject of following him is debated.
Page 13/14: Ghalin defends his choice to head into the woods, stew pot in hand. Gerbill cuts loose with his opinion of that action. Ghalin returns moments later with a mostly dead little creature. Jaynna and Kaland discuss the poor creatures health and if it still lives. Jaynna attempts a healing spell which revives the little fellow, who then goes off in a language few understand apparently angry with Ghalin. When Mirae translates the words, they discover that the little mans name is Sorno and that he was quite upset with Ghalin over his near encounter with the flaming log.
Page 15/16: WIth Mirae's assistance Ghalin apologises to the little man. Sorno offers more details about why he and his people have come to explore the group, including more information about what has happened to Denni and Hope. He offers to lead them to a gate that he knows the location of. Many of the group are still a little leary about the sprites sudden arrival and while taking the smiths words to heart agree to follow his lead. At least it would seem that they are agreed that in motion in the way to be rather than standing around in the clearing.
Page 17/18: Many of the group share the opnion that nothing is getting done while standing here and agree to follow where Sorno is leading them. He explains that they are safe while in his company given his and his people position with the Queen. The spritlings light a way for the group. After travelling they arrive at a clearing where Denni shows them the door ro leaving this plane. While they are deciding where to go they come under attack and are blindly forced to choose which doorway that they are taking. For good or for ill they leave Lammania on their way back to Eberron.
((Fade to black))